Halo Infinite Bot Bootcamp removal possibly related to AI issues

Halo Infinite Bot Bootcamp removal possibly related to AI issues

Halo Infinite’s winter update has been making waves since it launched earlier this week, and players have spotted a possible reason for the removal of the Bot Bootcamp PvE playlist – bots and Forge maps don’t look good mingle.

Amid all the talk of Halo Infinite removing Bot Bootcamp in its Winter Update this week, we spotted several suggestions that part of the reason might be that bots really don’t seem to navigate the multiplayer maps created by Forge well. Intrigued by this, we tested for ourselves in a few custom matches on the two new 343 Forge maps, and sure enough, the bots didn’t seem to have a clue what they were doing.

Halo Infinite bots not working properly on Forge multiplayer maps

Argyle fared the better of the two maps, although he is currently removed from matchmaking due to other crashing issues. While not disastrous, the robots here just didn’t feel like they had the same degree of spatial awareness as on the original maps, often caught off guard by obvious routes while strolling near laying eggs and not doing much. Many would end matches on a single kill, and sitting back and watching allied bots brawl with opponents made it clear how ineffective they are in general. They’re also prone to some weird path finding issues – a few times I’ve seen a bot miss a jump, then act confused for a few seconds like it’s trying to figure out where it is, or maybe continue to take the same actions he would have if he had blocked the landing. Not terriblegenerally, but not very good, to say the least.

The detachment, meanwhile, turned out to be a complete disaster. Each bot managed to kill themselves multiple times per game by throwing themselves into the ravine on the map, most only managed one or maybe two kills in an eight-player, 50-point Team Slayer game that went at time, and only one of them finished a match with a K/D that was not negative. Even when they weren’t acting like lemmings, they didn’t seem to really act at all. They often stood there waiting to be shot down, seemingly bewildered by the geometry and unable to recognize some fairly obvious escape routes that might help them avoid getting destroyed. This led to some pretty funny moments, but in a tragic way – the Bot Bootcamp opponents were hardly difficult, but at least the AI ​​made it look like they understood what game they were playing. Coming out of the back of a simple but simple Bootcamp match on an existing map and then landing in a pantomime like this would have been hugely shocking, and frankly not much fun, so there’s clearly still some work to do if the bots are to actually be viable for use on Forge cards.

What's up, my friend ?What’s up, my friend ?

Things get worse when you layer complications as goals. Bots are capable of playing objective-based modes to some extent, but frequent misfires make them really not very good. I knew things weren’t going to go smoothly when in my first Capture the Flag match I knocked out a few defenders and saw a bot run up, grab the unguarded flag, take a few steps, throw it on the ground, and fled. Nice job, buddy. In another game, I waited for a runner who really took the scenic route, only to then drop into the middle of the map and sit down for a bit of a rest. That’s bad enough on its own, but keep in mind that PvP matchmaking also introduces bots when a player disconnects and it’s too late to replace another. Combine that with the fact that the detachment is currently in rotation and you start to see things like that shiny moment when a bot runs the flag a way from the capture point and start the match, plus other funny reports of bots just throwing flags off the cliffs and such nonsense. It’s funny until it happens to you, how downright annoying it is to take an L think of a clueless bot.

Of course, even if it’s a reason why Bot Bootcamp was abandoned, it is unlikely to be the only one. A common theory is that giving it up was an attempt to funnel players into the PvP pool rather than letting them tackle challenges against bots, but many responses from more casual players claimed that they probably wouldn’t play at all instead of sweating. on line. Still, it seems that whether it’s due to fan feedback or the whole plan of 343, Bot Bootcamp will be come back at some point. A tweet from community manager Brian Jarrard states that “this will take some time; the team wants to review some potential adjustments”, and says that more details will follow. We’ll let you know when we know more.

Halo: The Master Chief Collection is currently on our best Game Pass games before Infinite list – we’ll see if that changes as 343 continues to try and course-correct after a pretty bumpy launch.

Have you seen any crazy bot behavior yourself in Halo Infinite? Let us know below!


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